Physics Models for Sim-to-Real Transfer in Professional-Level Robot Table Tennis

arXiv:2606.28805v1 Announce Type: new Abstract: At competitive speeds and spins, a table tennis ball follows complex, counterintuitive trajectories that a robot must track and precisely counter within fractions of a second. Training a reinforcement learning policy capable of these skills is prohibitively expensive and dangerous in the real world, making high-fidelity simulation essential. Transferability of such policies, however, critically depends on how faithfully the simulation captures real...

arXiv cs.RO ·Christian Conti (Sony AI, Tokyo, Japan), Bilan Yang (Sony AI, Tokyo, Japan), Alexander Sigrist (Sony AI, Zurich, Switzerland), Lorenzo Miele (Sony AI, Zurich, Switzerland), Yamen Saraiji (Sony AI, Tokyo, Japan), Peter D\"urr (Sony AI, Zurich, Switzerland), Naoya Takahashi (Sony AI, Zurich, Switzerland) ·
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