Corrigible Assistance in One Round: Pragmatic-Pedagogic Best Response

arXiv:2607.27508v1 Announce Type: new Abstract: Assistance games formalize human-robot collaboration under asymmetric information: the human knows the goal, while the robot must infer it from observation and interaction in order to assist effectively. In general, computing optimal assistance game strategies online is intractable, since exact solutions require planning in a POMDP. We identify a class of assistance games in which pragmatic-pedagogic reasoning resolves goal uncertainty in a single ...

arXiv cs.RO ·Elle Lazarski, Jaime Fern\'andez Fisac ·
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